~Night Creature~
(?)Community Member
- Posted: Wed, 27 Oct 2004 03:56:17 +0000
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Exactly where was it that you'd lost your way? Been turned around in circles in Barton Field, or strayed off the path at the Reclamation Plant? No matter... a sharp-edged, flickering light up ahead of candles in a window called you forward. The grass rose feral and overgrown up to knees and thighs until it became a matter of wading through, until nothing more than a tall, imposing <a style='text-decoration: none; border-bottom: 3px double;' href="wrought%20iron%20gate" onmouseover="window.status='wrought iron gate'; return true;" onmouseout="window.status=''; return true;">wrought iron gate</a> and fence marks the border between yourself and this dubious refuge. Flat yet jagged stones function as a path of sorts to the entrance, and the mansion envelopes overhead as you approach.
The inside is a curious mix of antiquated and up-to-date, modern and fallen into disrepair. Just when you'd begun to think you'd found one of the many taverns and inns of Gaia the estate proves that notion a lie. Stately symphony plays from a sleek theatre-quality stereo system; yet on one wall cobwebs line the corners like <a style='text-decoration: none; border-bottom: 3px double;' href="lace%20curtains" onmouseover="window.status='lace curtains'; return true;" onmouseout="window.status=''; return true;">lace curtains</a>. "Curious..." It's about time that you wonder what exactly is going ON in this place you've stumbled into.
1 ) Atmosphere
2 ) Welcome and Summary
3 ) Legend
4 ) The Creatures
5 ) Adoption and Bonding
6 ) Breeding
7 ) Personalizing
8 ) Quests and Positions
9 ) Registry
10 ) Environment and House RP Sims floor map . our main lounge . link to formal-rp thread
11 ) cameo
12 ) Rules, necessary evil
13 ) Allies
14 ) IC history
15 ) OOC history
red = major, black = not as important or just bonus
</center>Exactly where was it that you'd lost your way? Been turned around in circles in Barton Field, or strayed off the path at the Reclamation Plant? No matter... a sharp-edged, flickering light up ahead of candles in a window called you forward. The grass rose feral and overgrown up to knees and thighs until it became a matter of wading through, until nothing more than a tall, imposing <a style='text-decoration: none; border-bottom: 3px double;' href="wrought%20iron%20gate" onmouseover="window.status='wrought iron gate'; return true;" onmouseout="window.status=''; return true;">wrought iron gate</a> and fence marks the border between yourself and this dubious refuge. Flat yet jagged stones function as a path of sorts to the entrance, and the mansion envelopes overhead as you approach.
The inside is a curious mix of antiquated and up-to-date, modern and fallen into disrepair. Just when you'd begun to think you'd found one of the many taverns and inns of Gaia the estate proves that notion a lie. Stately symphony plays from a sleek theatre-quality stereo system; yet on one wall cobwebs line the corners like <a style='text-decoration: none; border-bottom: 3px double;' href="lace%20curtains" onmouseover="window.status='lace curtains'; return true;" onmouseout="window.status=''; return true;">lace curtains</a>. "Curious..." It's about time that you wonder what exactly is going ON in this place you've stumbled into.
1 ) Atmosphere
2 ) Welcome and Summary
3 ) Legend
4 ) The Creatures
5 ) Adoption and Bonding
6 ) Breeding
7 ) Personalizing
8 ) Quests and Positions
9 ) Registry
10 ) Environment and House RP Sims floor map . our main lounge . link to formal-rp thread
11 ) cameo
12 ) Rules, necessary evil
13 ) Allies
14 ) IC history
15 ) OOC history
red = major, black = not as important or just bonus
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